Goú Nḱûshä Ni̋ēkēä (/gaʊ̯́/ /ŋkʰʌ̂ʃæ/ [beautiful; attractive; pretty] [arch; arc; dome]) is a subtropical Large City located in the Īchnḱyǐyátzmb̪v Region of the Goblin Tribes.
The name Goú Nḱûshä Ni̋ēkēä is derived from the Goblin language, as Goú Nḱûshä Ni̋ēkēä was founded by Nitsa Nåh́a Diyḿ, who was culturaly Goblin.
Climate
Goú Nḱûshä Ni̋ēkēä has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 3°C (37°F). Goú Nḱûshä Ni̋ēkēä receives an average of 296 cm/y (116 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Goú Nḱûshä Ni̋ēkēä covers an area of nearly 202 km2 (80 mi2), and an average elevation of 2438 m (7998 ft) above sea level.
Overview
Goú Nḱûshä Ni̋ēkēä was founded durring the late 13th century in winter of the year 1177, by Nitsa Nåh́a Diyḿ. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Nitsa Nåh́a Diyḿ.
Goú Nḱûshä Ni̋ēkēä was built using the conventions of Goblin durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Goú Nḱûshä Ni̋ēkēä is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Goú Nḱûshä Ni̋ēkēä is buildings are arranged arround a network of premissive packed earth streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Goú Nḱûshä Ni̋ēkēä's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. The city's boondoggle-of-a-fortified wall are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.
A look around Goú Nḱûshä Ni̋ēkēä is like a look into a broken heart. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need. It’s not malicious. Heads are hung. Eyes are empty. Something truly horrible happened here once upon a time and the city never healed.
Civic Infrastructure
Goú Nḱûshä Ni̋ēkēä possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Goú Nḱûshä Ni̋ēkēä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Goú Nḱûshä Ni̋ēkēä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Goú Nḱûshä Ni̋ēkēä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Goú Nḱûshä Ni̋ēkēä's parks.
Goú Nḱûshä Ni̋ēkēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Goú Nḱûshä Ni̋ēkēä.
Goú Nḱûshä Ni̋ēkēä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Goú Nḱûshä Ni̋ēkēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Goú Nḱûshä Ni̋ēkēä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Goú Nḱûshä Ni̋ēkēä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Goú Nḱûshä Ni̋ēkēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Goú Nḱûshä Ni̋ēkēä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Goú Nḱûshä Ni̋ēkēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Goú Nḱûshä Ni̋ēkēä's public wards, blessings, and other arcane systems.
Goú Nḱûshä Ni̋ēkēä has an Scientific Academy which provides higher education in the natural sciences.
Goú Nḱûshä Ni̋ēkēä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Goú Nḱûshä Ni̋ēkēä's grid is powered by a direct leyline tap.
Goú Nḱûshä Ni̋ēkēä's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Goú Nḱûshä Ni̋ēkēä has a first rate hospital which caters to anyone in need of long term medical care.
Goú Nḱûshä Ni̋ēkēä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Goú Nḱûshä Ni̋ēkēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Goú Nḱûshä Ni̋ēkēä's natural decorations nor waterways.
Goú Nḱûshä Ni̋ēkēä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Goú Nḱûshä Ni̋ēkēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Goú Nḱûshä Ni̋ēkēä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Goú Nḱûshä Ni̋ēkēä is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
While Goú Nḱûshä Ni̋ēkēä might ostensibly be ruled by some other power, real control lies with the senior members of the local craft and labor guilds. Their decisions have the practical weight of law, and much of their time and effort is spent squeezing out competitors and parceling out economic opportunities in the community. Some guilds might have little or nothing to do with their original trade, and now exist purely as shells for political influence.
Goú Nḱûshä Ni̋ēkēä's bank was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.
In Goú Nḱûshä Ni̋ēkēä there are unidentifiable people in the fog, but it seems to be okay.
The Marble Snake near Goú Nḱûshä Ni̋ēkēä are known to be quite timid.
Goú Nḱûshä Ni̋ēkēä's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves square dance to channel Augury energies of tier 1 via throat chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 95
Farmers: 137
Farm Laborer: 240
Hunters: 155
Milk Maids: 123
Ranchers: 60
Ranch Hands: 139
Shepherds: 117
Farmland: 193370 m2
Cattle and Similar Creatures: 12025
Poultry: 144306
Swine: 9620
Sheep: 481
Goats: 96
Horses, Mounts, and Beasts of Burden: 4810
Craftsmen
Arms and Toolmakers: 96
Blacksmiths: 106
Bookbinders: 60
Buckle-makers: 65
Cabinetmakers: 114
Candlemakers: 160
Carpenters: 157
Clothmakers: 133
Coach and Harness Makers: 52
Coopers: 123
Copper, Brass, Tin, Zinc, and Lead Workers: 67
Copyists: 45
Cutlers: 40
Fabricworkers: 120
Farrier: 260
Furriers: 31
Glassworkers: 155
Gunsmiths: 97
Harness-Makers: 46
Hatters: 89
Hosiery Workers: 34
Jewelers: 54
Leatherwrights: 123
Locksmiths: 48
Matchstick makers: 74
Musical Instrument Makers: 74
Painters, Structures and Fixtures: 61
Paper Workers: 68
Plasterers: 65
Pursemakers: 82
Roofers: 52
Ropemakers: 49
Rugmakers: 45
Saddlers: 94
Scabbardmakers: 99
Scalemakers: 54
Scientific, Surgical, and Optical Instrument Makers: 31
Sculptors, Structures and Fixtures: 47
Shoemakers: 45
Soap and Tallow Workers: 163
Tailors: 291
Tanners: 57
Upholsterers: 71
Watchmakers: 65
Weavers: 155
Whitesmiths: 38
Merchants
Adventuring Goods Retellers: 33
Arcana Sellers: 34
Beer-Sellers: 66
Booksellers: 72
Butchers: 117
Chandlers: 120
Chicken Butchers: 139
Entrepreneurs: 50
Fine Clothiers: 120
Fishmongers: 130
Florists: 29
Potion Sellers: 76
Resellers: 171
Spice Merchants: 63
Wine-sellers: 100
Wheelwright: 76
Woodsellers: 47
Service workers
Bakers: 267
Barbers: 234
Coachmen: 66
Cooks: 229
Doctors: 108
Gamekeepers: 76
Grooms: 41
Hairdressers: 178
Healers: 135
Housekeepers: 150
Housemaids: 267
House Stewards: 160
Inns: 46
Laundry maids: 90
Maidservants: 178
Nursery Maids: 94
Pastrycooks: 165
Restaurateur: 229
Tavern Keepers: 192
Specialized Laborer
Ashworkers: 69
Bleachers: 44
Chemical Workers: 27
Coal Heavers: 92
In-Town Couriers: 117
Long Haul Couriers: 106
Dockyard Workers: 102
Gas Workers: 23
Hay Merchants: 40
Leech Collectors: 131
Millers: 111
Miners: 109
Oilmen and Polishers: 74
Postmen: 111
Pure Finder: 63
Skinners: 130
Sugar Refiners: 27
Tosher: 72
Warehousemen: 160
Watercarriers: 101
Watermen, Bargemen, etc.: 141
Skilled Laborers
Accountants: 62
Alchemist: 71
Clerk: 90
Dentists: 49
Educators: 128
Engineers: 68
Gardeners: 49
Mages: 35
Plumbers: 50
Pharmacist: 58
Professors: 21
Scientists: 36
Wizards: 21
Civil Servants
Adventurers: 44
Bankers: 65
Civil Clerks: 111
Civic Iudex: 52
Consultants: 31
Exorcist: 104
Fixers: 57
Kami Clerk: 99
Landlords: 95
Lawyers: 59
Legend Keepers: 85
Militia Officers: 400
Monks, Monastic: 150
Monks, Civic: 150
Historian, Oral: 111
Historian, Textual: 58
Policemen, Sheriffs, etc.: 106
Priests: 192
Rangers: 65
Rat Catchers: 74
Scholars: 70
Spiritualist: 84
Slayers: 27
Storytellers: 213
Military Officers: 171
Cottage Industries
Brewers: 141
Comfort Services: 178
Enchanters: 55
Herbalists: 54
Jaminators: 150
Needleworkers: 160
Potters: 81
Preserve Makers: 137
Quilters: 66
Seamsters: 267
Spinners: 130
Tinker: 54
Weaver: 133
Artists
Actors: 53
Architects: 18
Bards: 76
Costumers: 28
Dancers: 57
Drafters: 31
Engravers: 38
Fine Furniture Carpenters: 23
Glaziers: 51
Inlayers: 45
Musicians: 141
Painters, Art: 25
Playwrights: 52
Sculptors, Art: 42
Wood Carvers: 160
Writers: 171
Produce Industries
Butter Churners: 155
Canners: 141
Cheesmakers: 185
Ice Merchants: 21
Millers: 102
Picklers: 82
Smokers: 60
Stockmakers: 54
Tobacconists: 70
Tallowmakers: 104
18226 of Goú Nḱûshä Ni̋ēkēä's population work within a Foundational Occupation.
971 work in Agriculture
4055 work as Craftsmen
1443 work as Merchants
2905 work as Service Workers
1850 work as General Laborers
738 work as Skilled Laborers
2673 work as Civil Servants
1606 work in Cottage Industries
1011 work as Artists
974 work in Produce Industries
26028 of Goú Nḱûshä Ni̋ēkēä's population do not work in a formal occupation, but do contribute to the local economy. 3848 (8%) are noncontributers.
Points of Interest
Goú Nḱûshä Ni̋ēkēä's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Goú Nḱûshä Ni̋ēkēä suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.
POI
History
In time immemorial, reportedly some time during the late 2nd century a local hero by the name of solved a major long term problem plaguing the town. Goú Nḱûshä Ni̋ēkēä created a local delicacy in 's honor which is served at festivals.